In all seriousness, I’m sure it’s probably got something to do with the difference between how player characters and NPCs are animated and rendered in-engine. Are his boots fake too? Or secondhand, perhaps? He’s clearly meant to look the part of someone who took part in the Great Hunt, yet he couldn’t handle Navota? And we’re expected to think he could handle an Ahamkara? Or the whispers that come along with wearing one? I doubt it.Īlso, as an aside (and a more serious critique of his character), if it is real, where does he get off calling us out for using Darkness powers and questioning how we could “ever control something like that” when he’s literally wearing an Ahamkara’s remains on his person? Perhaps he’s just playing the part. That difference seems deliberate, giving him separate animations for a piece of gear that already existed in game. Its pieces move specifically, the vertebra along the wearer’s forearm kind of wiggle in a wave-like pattern every so often. As my wife was repulsed to notice (seeing as she rightfully distrusts all things Ahamkara), the Spine a player Hunter can equip is animated. Or rather, a lack thereof on his part.Īs we all know, Shaw’s outfit is comprised of armor pieces the player can obtain in-game, including his exotic arms, the Spine of Young Ahamkara. His Spine of Young Ahamkara? It’s a fake. Spine aims to have an efficient, streamlined workflow, both for creating anim. This post is made largely in jest, though I do wonder if I might be onto something.) Spine is an animation tool that focuses specifically on 2D animation for games. What's Rasputin's favorite dance? "The worm." >!What's Rasputin's favorite dance? "The worm."!< See the Spoiler Rules Wiki Page for more information. Spoiler Post titles must begin with the following tag. That includes most unsourced, unofficially-obtained material. Comments that contain unmarked spoilers will be removed. Spoilers must be marked and cannot be included in post titles. Absolutely no witchhunting.įollow spoiler rules: Follow spoiler tag rules for posts and comments. Do not use offensive/harassing language when addressing other users. Keep it civil: Follow Reddiquette and be civil. Links & videos should only be an addition to a well-constructed post. No spam: No spam, advertising, or blatant self-promotion. Low-effort content & reposts: Low-effort/low-quality content, frequent reposts, and memes will be removed at the moderators' discretion.Ĭheck the Formatting & Sourcing Guide for tips on making high-quality posts that are easy to read. Spine animations store only the bone data, which is very. This is called skeletal or cutout animation and has numerous benefits over traditional, frame-by-frame animation: Smaller size Traditional animation requires an image for each frame of animation. To discuss general Destiny-related topics, please visit r/DestinyTheGame. Animation in Spine is done by attaching images to bones, then animating the bones. Must be related to Destiny's lore: This subreddit is specifically for discussing and dissecting the lore of Destiny. Welcome to DestinyLore Join the DestinyLore Discord Server | Weekly Questions Thread | Lore Compendium | Lore FAQs General
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |